What would happen if i play video games everyday?!


Question:

What would happen if i play video games everyday?


Answers:

It really depends on the video game and how long per day it is played.

Some competitive games could improve certain eye-hand coordination skills, such as FPSs and fast-moving RTSs. Well-balanced RTS games might help you improve your ability to "strategize" income/output sources.

Any gains you might get from an RTS in terms of time management are probably outweighed by the obvious losses of well-managed time through playing video games instead of doing something productive, however.

You might get very fat or very thin. It depends on the person. Someone who eats a lot regardless will get fatter if they spend too much time playing games. Video games are typically a sedentary hobby, and without the normal calorie loss you might have from doing other activities you might start storing up the fat.

Thinness and even anemia can come about through simply not eating. It happens to plenty of heavily addicted gamers. They forego meals because they simply "do not feel hungry." They are satiated more by their pleasure from the game than from eating, and they ignore the natural impulse to eat. Several people have died worldwide from complications caused by this disregard for normal food consumption and/or sleep.

Speaking of sleep, you might develop insomnia and be further drawn into playing video games at night because you can't sleep. Many gamers tend to play late into the night and get up late in the day, thus further limiting them from the normal social interactions of the daylit hours. Like it or not, most important things happen during the day, and if you spend all your time at night you might feel cut off or detached from your community.

If you are like most gamers, you could develop serious back problems. Gamers are notorious for their poor posture while using the computer.

And, if you become addicted, you could very well create a magnificent disaster of your life. Or, if you are from Korea or China perhaps, you could turn it into a professional occupation. I guess I should say it depends on where you live, as well. In most places in the West, games are not considered a productive enterprise. A "gamer" in the West is the equivalent of a couch potato who does nothing but flip channels on the TV.

All in all, it depends on too many factors to say. You did not, after all, say how long per day you might play video games. An hour a day doesn't warrant much attention at all and won't necessarily affect your daily routine. If it's four or more hours per day, however...

Well, let's just say that I'm with the crowd that calls that kind of devotion to games dangerous. I used to play games with that kind of unrelenting passion, and I am quite aware of the downfalls of that lifestyle.

If you are young, the biggest disadvantages come socially. Most serious gamers that I know spend all their time gaming and cannot connect on a social level with even people who want to be their friends. The gamers only have topics of discussion involving WoW or Counter-Strike, and they have nothing else to talk about. Gamers tend to be under constant scrutiny from parents, partners, or friends who are concerned about the gamer's future. Gaming produces nothing, and that includes opportunities for your future career and well-being.

Gamers tend to rely on cloudy, unreliable online relationships to sustain them socially. While online relationships are entirely possible, they don't tend to be as enduring or as effective as face-to-face relations. Meanwhile, the gamer tends to be very aware of his or her disconnection from the "real world."

And, while it might seem rebellious or identity-affirming to say that one does not need social interaction with anal retentive individuals, the world has much to offer that far exceeds the pleasures of the gaming security-blanket. Gaming is not a plan for the future, and it is probably not the happiest state that a person can attain.

Video gaming is identical to playing a board game. It's a fun hobby, but it is not a way of life, a philosophy, or a skill that merits the amount of time it takes to develop mastery. Any time spent on video games past a certain point is almost certainly time that could have been spent on activities at least equally as entertaining, but more healthy for you, or with wider benefits.

For example: reading for fun, which will help your critical reading skills and writing skills; playing a sport like volleyball or ultimate frisbee, which have obvious health benefits and will get you involved with new friends which will lead to further social benefits and activities; targetting and learning a specific skill like singing, dancing, judo, painting, how to play the piano, etc., which is both fun and productive.

Any energy you can spend on mastering a video game could be better spent on mastering a more useful and less short-lived activity. Any friends you can make in a video game you could make in the real world and actually go out to a movie with, dine out with, or go bowling with. It is not difficult, and this is where the real appeal of video gaming comes to the fore. Video gaming is a security-blanket for addicted gamers.

It is a gamer's way of safely having pseudo-social interaction and of being "good" at something skill-based without the social scrutiny.

Gaming offers no repercussions for failure in the "real world" where the gamer still lives and breathes. Therein is a hefty part of its attraction, and therein is the ultimate proof of it being always and only a game.




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